WEBVTT
Kind: captions
Language: en

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- If you want to learn to drive a train,
there are simulators.

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A screen, a set of controls,
it's pretty realistic.

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But that's not the only safety-critical
job on the railway that needs training.

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The signalers who decide where trains go
are just as important,

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making sure that every train
goes down the right track

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and dealing with
disruption when it happens

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so that passengers can still
get where they're going.

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You could simulate that
in a computer, sure,

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but there is a more physical approach.

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Here in Darmstadt, Germany,

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there is the world's most
useful model railway.

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- In this place, we started in 2006 at
the Technical University in Darmstadt.

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We had a similar facility since 1936.

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We have about 500 square metres
of space available

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for the trainings, and a track laid out.

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It's a fictional layout, 1.2 kilometres.
We have some fictional names.

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Some of the stations
are named after persons

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that helped developing this facility.

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We are training actual signalmen here.
They are taking exams here.

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- So these are the oldest systems
on the Deutsche Bahn network?

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- Okay, yeah, it's right.
It's mechanical interlocking.

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Everything is worked manually.

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The blue levers are for the points,
the red levers are for signals.

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- And that's our train?
- Yeah, that's our train.

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- And it's going that way.
- This way, right track.

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- Not into that tiny train.

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- That's right.
- Can come in, okay.

49
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- Yeah, that's it.
- Okay.

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- So I have to know which
points have to be turned.

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It's point number one and two.
So if you want to try it.

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- So, yep.
- You have to take it and turn it around.

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- All the way down.
- Just to lower position, yep.

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- And, oh!

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- It's turning over there.

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- Yeah, that's it.
- Okay.

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- So we have also point
number 7, 8, 9, and 10.

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- Okay, so every time I do this...

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- One point will turn.

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Just a simulation.
- Yes.

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But it's an accurate one.
- But it works like a real signal box.

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- 'Cause in the real world,
I would be pulling that

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and that will be pulling
through pulleys and levers

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and actually physically
switching the point.

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- Yeah.
- Making sure that

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- That's it.
- All right.

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- So here we just have a computer
who is turning the model points.

47
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- Right, so you lock that into place,

48
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it detects that I've done that,
and the computer goes "pht".

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- Yeah, that's it.
- Okay.

50
00:02:05.580 --> 00:02:09.043
So we've set the points, the
next is safety interlock.

51
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And that's a German thing?

52
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- This is a German thing.
Well, it's just common in German.

53
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We have what we call a route locking.

54
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So we want to open a special signal,
so we have to take the right route lever,

55
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which is called P2.

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- Because it says 1, 2, 7, 8, 9, 10,

57
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which is what I've just moved.
- Yep, that's it.

58
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- So do I pull up, down?
- Down, down please.

59
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- So this lever checks if all
the points are set correct,

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and second thing, he
will lock all the points.

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So we can't move them back.

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- What happens if I were
to pull the wrong lever?

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- Just try it.
- Right, okay.

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- Try it, it won't work.

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- Oh!
- Just put it down.

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- Oh!
- It's closed.

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- It's a physical lock.
- Yep.

68
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- I kind of assumed that
was just going to beep at me

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or complain, but that's an actual

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physical interlock.
- This is real, physical.

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- Right, so now I can't even-
- Yeah, try it.

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It's not possible to pull them back.
- You can't even close the lever.

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- All at the same time.
- Yep.

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- Yep.
- Wow, okay. So that's-

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- So this is an old computer.

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It checks if everything is
set at the right position.

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- Wow, okay.

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So we have put the points in position,

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interlocked everything
to make sure it's safe.

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- That's right.
- Can come in, okay.

81
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- And then we just-

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- Last step is put the
signal to an off position.

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It's P2.
- Which is going to be...

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- The P2.
- P2, all right.

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- Just like point levers
to an off position.

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[machine beeping]

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And now the train driver
sees a green signal,

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and he can move on.

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- But it takes a few seconds
and the computer kind of simulates...

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- It's a simulation, because
he has to release his brakes

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before he can start.

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- So what's the last thing we need to do?

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- So now we have to lock the line
so another train can't follow.

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So we have to tell us
and the next signal box

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there's a train on the line.

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So we have to put down the button
and to produce some electricity.

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- Pull it down.
- And 10 times, please.

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[box whirring]

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- So that would have sent
a bell ringing or something

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in another signal box saying
we've got a train coming.

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- Yep, that's it.

102
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- So that's the manual
ones. What came next?

103
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- Interlocking, which is
called electromechanical.

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That's the next thing, which
was about 50 years later.

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- All right, let's do that.

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- We've got the next station,
which is an all-electric

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interlocking from the 1950s.

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Our train is coming, we see the red arrow.

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It's a train intersection marker.

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Train will stop at the
entry signal of the station.

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- Because that's a red and green light,
and there's a red light there.

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And this is the station. These
are all the tracks, okay.

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- So we can see all the tracks.

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You can see in the
direction of the points.

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And now we want this train to enter
into track number two.

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So, now if you want to operate a point,
we have to do a two button operation,

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which means you have to
push the button of the...

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- And second one is this blue one.

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Now it starts to blink.
The point is turning.

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And now it's on the left.

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- And now it's on the left.

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So the train is now going the right way.

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So if there's nothing
else in this section,

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you can then turn that to green?

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- Yep. So, we have to make an
entry-exit operation.

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We are starting at the entry signal

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and we want to move into track number two.

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There are two buttons.

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- Right.

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- Right.
- Try it.

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- So I have to push that one?

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- Yep, and same time track number two.

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- These two.
- Yep, and nothing happens.

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- Okay!

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- Because we are missing
two another points.

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We have a flank protection,
which is missing.

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There might be a train waiting here

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and he might just start
to roll into our train.

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- And he'll, right.

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So I need to change that one as well.

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So now there's no way that a
train coming the other way-

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- That's right.
- Can come in, okay.

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- And second point, we have to
operate as point number one,

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which is called the overlap.

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So if a train won't stop
at an exit signal...

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- Yep, it'll derail there
at the moment, won't it?

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- Yes, and maybe he
could hit another train,

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so we have to reserve this
space also for the train.

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- Okay. So that one?
- Yep.

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Which is called the overlap.

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- That's it.
- All right.

152
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- All right.
- So, now try it again.

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Entry exit operation.
- Entry exit.

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Lights up? Green light.
- Lights up green light.

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Train will enter in the next,
I don't know, one, two minutes.

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- And somewhere out
there on the big model,

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a train has started moving.

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That's lovely.
So that's the 1950s,

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And this is all electrical circuits.

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This isn't microcontrollers,
this is all physical wiring.

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- Or relay interlocking.

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- There is really something
in having that view

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of what you're doing versus a screen

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and a vague idea in a diagram.

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Like, I can see the train
pulling into the station.

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That's lovely.
So that's the 1950s,

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and there's still some of
this equipment out there.

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- Of course.
- That were being done

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What's the most modern version?

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- That's the computer interlocking.
And now I will show you.

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- Lead the way.

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- All of the interlockings
that you used today

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are still in use in the
German rail network.

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The numbers, for example, of
the mechanical interlockings

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are dwindling at the moment.

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In the future, all of
them will be replaced

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by electronic or computer interlockings.

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The physical railway that you crash

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will always stay in your mind,

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even if it's a model train!

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And you have the ability
to get an overview

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about the situation during
any sort of disruptions,

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not only the really focused
view that you would have

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during this disruption.

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- So this is the future?
- Yep, that's the future.

186
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- So which train are we moving?

187
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- We are try moving a
train which is called 201.

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- 201, okay. Yeah, I see it.

189
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- So all you have to do is an
entry exit operation, with a mouse.

190
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- Oh, so just the single
button push from earlier?

191
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Everything else is automatic?

192
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- Everything else is going automatically.

193
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So first thing is you have
to move the mouse pointer

194
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to the red triangle on
the right side, please.

195
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It's the exit signal for the station.

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And now move on to just one mouse click.

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And now next train, please, on the right.

198
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- The blue-
- The blue one to the right.

199
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That's the exit.

200
00:08:03.150 --> 00:08:05.010
- And click that?
- Click there.

201
00:08:05.010 --> 00:08:06.080
- I don't know why I'm being so nervous.

202
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It's a model train set. But
in my head, this is serious.

203
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So it's just done all the button
pushes that I did earlier.

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All the lever pulls.
- Yep.

205
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- Two mouse clicks.

206
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- At the moment, nothing has operated.

207
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It's just, "I want to go," from
track number five onto the line.

208
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- And it's doing all the interlocking?

209
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- Yeah.
- Making sure that

210
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nothing's in the way.
- And now have to tell

211
00:08:26.308 --> 00:08:27.795
the computer, "Okay, I want to do it."

212
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There's a button which is called in German
"Verarbeiten" which means OK.

213
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And after you push it,
all the points are moving.

214
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- All at the same time.
- Yep.

215
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And the signal is going to...

216
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- And the signal's gone to green.

217
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- Yep. That's it.

218
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- It absolutely makes sense,
but also it seems so much easier.

219
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I know it's not. You've got exactly
the same checks here.

220
00:06:45.540 --> 00:06:46.620
- Of course.
- That were being done

221
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by the systems, that were
being done by the circuits

222
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and then being done by
the physical interlocks.

223
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But here it's code and we
can see the train progress.

224
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Like, the lights go red when
there's a train in the section.

225
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That's so clever.

226
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- Big difference is I do have to operate
2, 3, 4, 5 stations.

227
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[Tom laughs]

228
00:09:08.260 --> 00:09:11.010
So it's not as simple as it looks like.

229
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- You know the computer game?

230
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- You have to do the same amount of work,
just over a much bigger area.

231
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Thank you so much.
- Thank you.

