WEBVTT
Kind: captions
Language: en

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This video is in 3D.

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Really, it is.

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If you get a pair of sunglasses and you just
cover your right eye,

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you should see a 3D effect.

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I mean, assuming both your eyes work, obviously,
sorry if they don't.

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The effect will work best
on a big, bright screen,

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in a bright room, wearing dark sunglasses,

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and if your device is playing this
at a high frame rate.

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If you're just kinda lying in bed squinting and
holding your phone out, it probably won't work.

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Also, you look ridiculous.

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Normal 3D video works by sending a different
picture to each eye:

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those two simultaneous images,
one for the left eye, one for the right,

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are called a stereo pair,

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and they simulate what you would see with
two eyes.

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So you display two images on the same screen
at the same time,

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and then you use filters to show only one
to each eye.

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And that might be using a red and blue image
and coloured filters,

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or weird tech-glasses where each lens goes
opaque 60 times a second,

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or in a modern cinema, glasses that filter
using polarised light.

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But because there have to be two separate
images on the same screen at the same time,

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for anyone not wearing those glasses, it's
a confusing mess.

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But this video here works as a
normal 2D video as well, at the same time,

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and the reason is something called
the Pulfrich effect,

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named after Carl Pulfrich, the German optometrist
who first documented it in the early 20th century.

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Your eyes and brain take a little bit longer
to process dark images than light ones.

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Now, exactly how long depends on the relative
brightness of the images,

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but it's usually roughly around the length
of one frame of video,

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which is pretty useful for something first
noted nearly a century ago.

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If you put dark sunglasses over your right eye,
then the image from that eye

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will get delayed by about one frame
on its way through your brain.

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So you end up seeing two different images,
one frame apart in time.

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But that's not enough to create a stereo pair
on its own.

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The other ingredient is the bizarre, nausea-inducing
moving camera.

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Because that camera has
constantly been in motion,

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your right eye has been lagging behind
by about one frame,

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just as if there was a second camera
just to the right of that one,

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giving a separate stereo image
to your right eye.

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Now that's a stereo pair.

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So if we stop the camera rotating, the effect
disappears,

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and everyone can take a breath.

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That also works by moving
the objects in the frame.

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That's why, earlier, the cutaways I used had
constantly moving backgrounds.

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And sure, it's not perfect 3D.

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But your brain fills in the gaps.

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The Pulfrich Effect works well enough that
it's been used for TV shows occasionally,

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and for a couple of video games.

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In the 90s, the BBC had a special
series of 3D shows for a charity telethon,

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including one of the worst
Doctor Who productions ever made.

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- "Who's that terrible woman?!"

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But if you look at it, in every shot,

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something in the foreground
moves left to right,

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and something in the background moves
right to left.

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Constantly.

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So because every camera shot has to be carefully
planned, and in constant motion,

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you won't see Pulfrich effect videos in the
cinema any time soon.

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It isn't practical for anything more than
quick, short gimmicks.

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Gimmicks like this video.

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You can take the sunglasses off now.

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One take!  One take!

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Wait, did I go the right way there?

