package main

import (
	"strings"
	"unicode"
)

// Is c an ASCII lower-case letter?
func isASCIILower(c byte) bool {
	return 'a' <= c && c <= 'z'
}

// Is c an ASCII digit?
func isASCIIDigit(c byte) bool {
	return '0' <= c && c <= '9'
}

// CamelCase returns the CamelCased name.
// If there is an interior underscore followed by a lower case letter,
// drop the underscore and convert the letter to upper case.
// There is a remote possibility of this rewrite causing a name collision,
// but it's so remote we're prepared to pretend it's nonexistent - since the
// C++ generator lowercases names, it's extremely unlikely to have two fields
// with different capitalizations.
// In short, _my_field_name_2 becomes XMyFieldName_2.
func CamelCase(s string) string {
	if s == "" {
		return ""
	}
	t := make([]byte, 0, 32)
	i := 0
	if s[0] == '_' {
		// Need a capital letter; drop the '_'.
		t = append(t, 'X')
		i++
	}
	// Invariant: if the next letter is lower case, it must be converted
	// to upper case.
	// That is, we process a word at a time, where words are marked by _ or
	// upper case letter. Digits are treated as words.
	for ; i < len(s); i++ {
		c := s[i]
		if c == '_' && i+1 < len(s) && isASCIILower(s[i+1]) {
			continue // Skip the underscore in s.
		}
		if isASCIIDigit(c) {
			t = append(t, c)
			continue
		}
		// Assume we have a letter now - if not, it's a bogus identifier.
		// The next word is a sequence of characters that must start upper case.
		if isASCIILower(c) {
			c ^= ' ' // Make it a capital letter.
		}
		t = append(t, c) // Guaranteed not lower case.
		// Accept lower case sequence that follows.
		for i+1 < len(s) && isASCIILower(s[i+1]) {
			i++
			t = append(t, s[i])
		}
	}
	return string(t)
}

// CamelCaseSlice is like CamelCase, but the argument is a slice of strings to
// be joined with "_".
func CamelCaseSlice(elem []string) string { return CamelCase(strings.Join(elem, "_")) }

// dottedSlice turns a sliced name into a dotted name.
func dottedSlice(elem []string) string { return strings.Join(elem, ".") }

// badToUnderscore is the mapping function used to generate Go names from package names,
// which can be dotted in the input .proto file.  It replaces non-identifier characters such as
// dot or dash with underscore.
func badToUnderscore(r rune) rune {
	if unicode.IsLetter(r) || unicode.IsDigit(r) || r == '_' {
		return r
	}
	return '_'
}

// baseName returns the last path element of the name, with the last dotted suffix removed.
func baseName(name string) string {
	// First, find the last element
	if i := strings.LastIndex(name, "/"); i >= 0 {
		name = name[i+1:]
	}
	// Now drop the suffix
	if i := strings.LastIndex(name, "."); i >= 0 {
		name = name[0:i]
	}
	return name
}
